The NAO robot is designed for use in primary schools

Eddy the educational robot offers both primary school students and educators an accessible way to get to know the possibilities in robotics, a theme that touches everyone, in and outside the school environment. Robots are becoming increasingly common in our society. They are already being used in a range of different industries, and a rise can also be seen in the field of education. First experiences show just how much influence this innovative teaching tool can have on children's motivation and learning outcomes.

Do you want to prepare your students and educators for a future in which robotics will play a major role? Then get to know Eddy and his unique design and operating environment, where you can easily and simply start applying many of these possibilities at your school.
The total cost for the purchase of Eddy, including the design and operating environment and start-up support: € 10,000.

The purchase of Eddy includes

Eddy the educational robot

Eddy is an innovative learning tool: an educational tool like a game, book, method, designed for reproduction, automatisation in the fields of vocabulary and arithmetic (shapes, dimensions and geometry) but also the support of children's knowledge development. an educational tool like a game, book, method, designed for reproduction, automatisation in the fields of vocabulary and arithmetic (shapes, dimensions and geometry) but also the support of children's knowledge development.

Design and operating environment

With a simple plug-and-play design and operating environment for educators.

Get started right away

You won't be alone when you start working with Eddy the educational robot. In addition to its reliable design and operating environment, you will also receive extensive start-up support. Educators receive customised training in becoming content creators, and there are options to share experiences, practical tips and lessons with one another.

Optional

Options: transport case, extended warranty, additional training courses.

Eddies benefits

Motivates children

The humanoid appearance and behaviour of the robot fascinate children and lead to an intrinsic motivation to interact with the robot in order to learn. Such intrinsic motivation is an important factor for success in education. In addition, the robot isn't led by emotions, so it will always respond in the same way and is infinitely patient, which may work particularly well in special needs education.

Can be used anywhere

The robot can be used anywhere, in the lower and higher classes, in integrated centres and after-school programmes, making educational innovation instantly visible in your organisation and community (indirectly: PR for the school, enthusiastic parents, etc.).

Easy to use

The design and operating environment as well as the operation of the robot are so simple that educators can easily get started immediately and offer them a wide range of possibilities for innovating their teaching methods.
Specific product advantage: the environment includes functionalities that haven't been developed anywhere else, such as image recognition software and the opportunity to build an extensive database.

The design and operating environment

With the design and operating environment, educators can use Eddy the educational robot in their lessons without the need for any technical knowledge. This flexible environment allows them to develop lessons that are perfectly tailored to the themes that the class is currently addressing – literacy, numeracy, colours, memory, knowledge transfer and so much more, the possibilities are practically endless. After just a short introduction, even pupils can get started working with the environment. By providing the robot with content, students can learn by thinking about how they can teach others. Learning through learning.

Functionalities available in the operating environment by logging into platform.onderwijsrobot.nl:
  • My robots: here you choose your robot; you can also control the robot like a virtual remote control
  • Library (design environment for the educator): collection of activities that you have bought or made yourself
  • Store: sharing environment. There are several examples which you can use free of charge
  • FAQ: questions and supporting materials for educators